
The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. Dan - who started out as a modder for Morrowind, Skyrim, and Fallout New Vegas - has close to two decades of experience in the video game industry under his belt and his talk on Ten Principles for Good Level Design at the Game Developer's Conference 2013 is cu.Īuthor:A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. Today we are talking to Dan Taylor, a professional level designer who has in the past worked for Eidos, Square Enix, Ubisoft, Rockstar (among others) on games such as Medal of Honor Heroes 2, Hitman: Sniper, or Shadow of the Tomb Raider.

Many of the best Skyrim mods - like the major bug fixes that address problems still present even after all the patches - sadly haven't hit the PS4 just yet. PlayStation 4 players are now playing catch up twice with this revamped Skyrim experience: once to meet the PC community's insane plethora of mods, and again to just get on par with the Xbox One, which had several months lead time on mod support over the PS4.Īt the moment, there are only a paltry 1,600 PS4 Skyrim mods available, which might sound like a large number, but it's an infinitesimal fraction of what's been created since the game first arrived for PC six years back. There aren't usually a lot of ways that PS4 players end up in this situation, but they've actually been outclassed by Xbox fans in the mods department this time around thanks to Skyrim: Special Edition.
