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Any damage inflicted on the character is reduced by the listed percentage.
Damage Protection - This value represents a percentage reduction of the damage that successfully affects a character's health. Each set of armor, regardless of its weight, has a kinetic barrier generator and an onboard computer that can give readouts on the environment, liaise with terminals to download data, and check local wildlife against the xenobiology database. Aside from allowing its wearer to survive in environments like outer space, it is also reinforced with sheets of ceramic plating on non-flexible parts of the body. All armor of levels I-VI have one upgrade slot and all armors of level VII and above have two upgrade slots.Īrmor can be alternatively termed as combat hardsuit (or combat hard-suit). Armor can be customised with upgrades to give better shields or health regeneration, improve cooldown times for tech abilities, or protect against melee attacks depending on individual preference. These rate armor based on the protection it provides. There are, however, three general armor categories. Turians, krogan, quarians and humans all have specific types of armor asari use human armor. Mass Effect See also: Combat, Upgrades Overview